A small studio with big worlds in it.
Anemos Interactive is an independent game development and technology studio. We make our own games, we build games and software for partners, and we do all of it online, from Mumbai, for players and clients anywhere.
Built like a game studio, run like a business
Fully online
Our games reach players through online storefronts, and our client work is delivered remotely, from the first meeting to the final build. No office visits needed, anywhere in the world.
Engine-deep
We work from the top of the stack to the bottom: full games in Unity and Unreal, 3D assets in Blender, and C++ and C# down to the rendering layer, on OpenGL and DirectX.
Story first
Our own titles are story-driven. The first, It Still Beats, is a thriller built for PC and console storefronts, and the same care for craft goes into everything we make for others.
AI-assisted tools, human-made work
We use AI tools where they speed us up: research, first drafts, iteration. Every asset and every line of code we ship is made, reviewed and signed off by our own artists and engineers, and the IP in client work belongs to the client.
The people behind the studio
Ronak Koshy Jacob
Computer engineer and game developer. As founder and managing director, Ronak leads the studio: its games, its engineering, and the business that keeps both running.
Latika Ganesh Salian
Architect and 3D artist. As co-founder and creative director, Latika leads how everything we make looks and feels, from the worlds and 3D art in our games to the identity of the studio itself.
Anemos Interactive Private Limited
Incorporated in Mumbai, Maharashtra, and recognised under the DPIIT Startup India programme. Registered for GST and holding an Importer-Exporter Code, so we can work with clients and storefronts in India and abroad.
- CIN U58203MH2026PTC475216
- GSTIN 27ABGCA5982P1ZU
- IEC ABGCA5982P
- DPIIT Startup India